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Any military
training group must contend with time allocation and cost per value
received in designing and implementing their chosen training
curriculum. The C.R.A.S.H.™
System (Combat
Reaction-induction Assault Science Hybrid)
in its military presentation, provides reduced training time
requirements for H2H combatives while delivering higher
lethality and survivability to those trained. This cost saving
allows greater latitude in training agenda and higher operational
efficacy for all members of the armed forces who go through this
program. This military combative system instills a proactive
mindset, allows for maximum lethal ability in minimum training time,
exceptional retention and high-stress recall with reduced training
costs.
This system is
designed with a primary focus to allow the practitioner to survive
and dominate enemy combatants within that zone where weapons
deployment are either impossible, or undesirable. We
concentrate on the rapid incapacitation of the attacker, or multiple
attackers, using Specific Attack Vectors (SAVs) that causes
immediate loss of conscious control of the body through induced
reflexive reactions and structural displacement resulting in an
immediate loss of ability to function as opposition. Typical loss
of conscious control of their physical structure occurs well within
the first second of active contact with situational resolution
occurring between 1 and 3 seconds of contact depending on available
specific attack vectors. Size and physical skill of the threat are
irrelevant in the application of these skill sets and principles;
they work for anyone applying them on anyone they are applied to.
Increased
lethality against enemy combatants is achieved in a shorter time
frame than conventional training systems with specific detail to
using the latest educational methods to insure; high-stress recall
capability, accelerated learning curve for condensed learning
schedule requirements, reduced training injury time for personnel
and vastly superior unarmed H2H terminal skills for individuals.
This system is
capable of being adopted as a stand alone military training regime
that will give exceptional skills to new recruits in a
cost-effective, time sensitive format. It provides advancement and
instructional levels with additional hours of training and can be
taught and implemented by either gender.
All basic
warrior skill sets are achieved within 20 hours of training to
include armed/unarmed survival, implement usage, and weapons use
(edged, blunt or firearm/bayonet) in CQ H2H. Instruction includes
fighting ranges ground to standing; all of the planes of action are
taught with a ramp-down termination oriented skill set using the
same 3 principles to effect simple direct incapacitation and/or
termination of any opponent or multiple opponents with or without
use of knife/bayonet/blunt force object. There are four Instructor
Candidate Levels, (1-4), with Instructor Candidates being able to
start teaching upon reaching the 3rd level. IC’s may
instruct and certify up to the level below their certified grade.
Additional grade ratings for instruction are earned with additional
levels of study past the 4 Instructor levels. These include
Instructor, Full; Instructor, Advanced; Instructor, Senior;
Instructor, Master.
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